← Division 5
Operative Dossier
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// CLASSIFIED · DIVISION 5 INTERNAL · OPERATIVE DOSSIER · EXODUS NDS //
Division 5Operative Dossier
Classified
FORM D5-1 · CORE RECORD PAGE 1 OF 4
Archetype replaces species/background/career
Disposition locked anchor
In-Disposition: +1 Boon. Against-Disposition: upgrade Trial → Crisis.
Characteristics
Derived Values & Initiative
Conditions mark when active
Staggered
Disoriented
Immobilized
Prone
Silenced
Restrained
Bleeding
Burning
Hidden
Other _______
Skills fill circles to rank (0–5) · □ = profession skill
Mental
INT Knowledge (Geopolitics)
SAV Perception
SAV Streetwise
INT Medicine
INT Engineering & Repair
Social
CHA Charm
CHA Deception
WIL Leadership
CHA Negotiation
WIL Interrogation
Tradecraft · setting-unique
SAV Tradecraft
INT Cryptography
INT Forgery
CHA Disguise
SAV Surveillance
INT Demolitions
INT Cyber NS
Weapons & Attacks
Weapon Skill Dmg Crit Range Qualities Req Avail Signature
Armor / Protection
Item Resistance Notes / Qualities
// CLASSIFIED · DIVISION 5 INTERNAL · EQUIPMENT & IDENTITY · EXODUS NDS //
Kit & CoverEquipment · Identity
FORM D5-2 · EQUIPMENT & IDENTITY PAGE 2 OF 4
Carried Gear & Equipment Req cost · availability · attribution signature · returned / burned / lost
Item Era Req Avail Signature R / B / L
Identity Layers the start of the D5 record
Languages & Accents cover fails in speech
Motivation & Description
Why you are still in the work
Appearance / distinguishing marks
Critical Injuries & Lasting Harm
Notes & Debrief
// CLASSIFIED · DIVISION 5 INTERNAL · LEGEND & EXPOSURE CONTROL · EXODUS NDS //
Legends & ExposureCover Control · Operation
Eyes Only
FORM D5-3 · LEGEND CONTROL PAGE 3 OF 4
Legend Stack & Burn Tracks Thin 3 · Standard 6 · Deep 9 · Face +1 box · fill on hit
Deliberate burn: fill all remaining boxes for +2 Boon on one in-Legend check, or to escape capture by sacrificing the identity.
Compromise Track personal · not Wounds/Strain · clears only in downtime
Tradecraft Pool shared · clears each op
Current Operation
Asset Roster 0–5 tracks
Codename Role Trust Expo Cap Access Pressure
Shot Advantage Sniping
Current
cap = Sniping
1: +1 Boon · cancel 1 Bane · ignore 1 Resist · +1 dmg · lower Crit 1. Hold 2: Clean Kill.
Archetype Tradecraft Tree five-tier ladder · purchased strictly Tier 1 → 5 · check each as taken
Operative
T1 Field Improvisation
▼
T2 The Second Plan
▼
T3 Clean Hands
▼
T4 The Generalist's Eye
▼
T5 The Field Marshal
Handler
T1 Recruiter
▼
T2 Safe House
▼
T3 Asset Doctrine
▼
T4 The Network
▼
T5 The Institution
Analyst
T1 Ledger Sense
▼
T2 Dossier Eye
▼
T3 Pattern Hunter
▼
T4 The Quiet Voice
▼
T5 The Architect
Face
T1 Cover Artisan
▼
T2 Warm Entry
▼
T3 The Role
▼
T4 The Second Face
▼
T5 The Ghost Socialite
Wetworker
T1 Cold Focus
▼
T2 Silent Work
▼
T3 Precision
▼
T4 The Measured Hand
▼
T5 The Shadow Craft
Quartermaster
T1 Bench Engineer
▼
T2 On the Shelf
▼
T3 Counter-Tech
▼
T4 The Workshop
▼
T5 The Signature
// CLASSIFIED · DIVISION 5 INTERNAL · TALENT ADVANCEMENT · EXODUS NDS //
Talent AdvancementTalents Taken
FORM D5-4 · TALENT ADVANCEMENT PAGE 4 OF 4
Talent Advancement Reminder
Record each talent as you buy it: Core Universal, D5 General, and Archetype Tree talents alike. Your first talent goes in a Tier 1 card. To take a talent in a tier you must already hold more talents in the tier below it (two Tier 1 talents before a Tier 2, and so on). Mark Active when the talent is currently in effect; note the source page.