# About This Book

*The Modern Armory, Firearms, Explosives, and Ammunition for Exodus NDS, 1939 to Today. Source: https://division5.exodusnds.com/sourcebooks/modern-armory/about*

Eighty-three weapons in twelve families, from a .22 pocket pistol to a shoulder-fired missile: everything one person can carry and use, and nothing that needs a crew. Twenty-five ammunition loads, so that one gun covers several jobs. Fifteen attachments. Twenty-eight weapon qualities, all but one already part of Exodus NDS, with every one that the core rules do not define given here in full.

**The cartridge sets the damage. The gun decides what it costs you to carry it.** A .22, a 9mm, and a .50 are different weapons, and the large ones need Might. A pistol that passes a search holds two shots or fires a small bullet. This book is built around making those trades visible on the stat line.

*This book stands alone.* It is the third armory, after **The Fantasy Armory** and **The Ranged Armory**, and it requires neither. The only book you need beside this one is the Exodus NDS core rules.

**Body armour is out of scope.** So are crew-served weapons: mortars, tripod-mounted machine guns, and anything bolted to a vehicle. Knives, clubs, and bows are in the two earlier books; Chapter 15 says which entry to use for which modern weapon.

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## Credits and Notices

**The Modern Armory**
An Exodus NDS Sourcebook
First Edition
© 2026 Kaosweaver, Inc. All rights reserved.

**Credits**
Writers and editor: Paul Davis
Layout: [Homebrewery](https://homebrewery.naturalcrit.com/)

**Rules.** This book is a rules supplement for the *Exodus NDS Core Rules*, which are open under the ORC License. The supplement itself is not open: it is © 2026 Kaosweaver, Inc. Where it repeats a core rule, only the rule as written in the Core Rules is open.

**Copyright.** The text, setting, names, characters, tables, stat blocks, layout, and trade dress of this book are © 2026 Kaosweaver, Inc., and so are its artwork and maps to the extent the law protects them. The claim covers how things are written and drawn. It does not claim ideas or methods of play. Nothing here limits a right the law gives you, such as quoting for a review.

**Trademarks.** *Exodus*, *Exodus NDS*, and the Kaosweaver, Inc. dragon logo are trademarks of Kaosweaver, Inc.

**Use at your table.** Print it, copy it, play from it, and share the unmodified book with friends. **Making something with it?** Just ask. To publish, sell, stream for money, translate, or build a supplement, adventure, video, or fan project on this book's setting, names, characters, or art, ask first at [exodusnds.com/license](https://exodusnds.com/license). Kaosweaver, Inc. is generous with permission and usually asks no fee. We do not allow wholesale copying or passing the work off as someone else's.

**Also known as.** The *Also known as* line under each entry names historical and commercial firearms of that type so a reader can recognise it. Those names belong to their makers and are used here only to describe the type; no affiliation with or endorsement by any manufacturer is implied.

**A game book.** Nothing in this book is instruction in the use, manufacture, or modification of any weapon.

Real-world references. This book names real products, makers, places, institutions, religions, historical people, and works so that readers know what is being described. They are named for identification and in a spirit of fiction and play. Their names, marks, and logos belong to their owners. No connection with, approval by, or endorsement from any of them is claimed or implied. Product names are used only to identify the kind of item. Nothing here shows or licenses any maker's logo or trade dress.

Icon imagery uses [Lucide](https://lucide.dev), Copyright (c) 2026 Lucide Icons and Contributors, licensed under the ISC License. The full license text is printed in the Licensing chapter.

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